I had been planning one game with a long production timeline, but following my last meeting with my SCORE mentors, I think I’m going to start with a smaller game set in the same overall universe as what I’m envisioning where I can prototype mechanics and style, build an audience and potentially some income. I’ll support it, then I’ll need to decide if I’m going to keep adding on to it (free or DLC), or pivot to the more ambitious plan.
Posts for: #Business
Heads Down in Paperwork
Time’s passed and I haven’t made any public updates, but I’ve been busy. The limbo was resolved; I was a final candidate, but the job went to someone with more domain knowledge. So it goes! I could absolutely have seen myself doing the job and finding success in that career path. Instead, as I told the friendly (really!) recruiter, thank you so much for the opportunity, and I’m going to make video games now!
Floating in Limbo
It’s been a few weeks since an update. I was applying to a startup program and I wanted to be careful not to be working on the business until I was accepted; I wasn’t sure if the diary would count as a business website, so I erred on the side of caution.
I’ve been accepted into the startup program! Awkwardly, I’m also interviewing at a local business; I had an in-person yesterday, and I set aside the Godot work to focus on React. I did my best at the interview and feel it went reasonably well, but I won’t hear until next week about the outcome.