The Patchwork Ship

The Patchwork Ship

Factsheet

Developer
Null Band Games LLC
Based in Rochester, NY, USA
Genres
Roguelike, Deckbuilder, Science Fiction, Space, 2D, Card Game, Tactical
Release status
Finalizing Demo
Release date
Demo 2026 Q4
Early Access 2027 Q2
1.0 2027 Q4
Platforms
Steam
Regular price
USD 9.99
Social media
Discord
Bluesky
Itch.io
YouTube
Contact
Jon Peck: jon@nullband.games

Description

The Patchwork Ship is a sci-fi roguelike deckbuilder where a brain-in-a-box probe escapes a dying star.

You sold your brain to the Corporation, which shipped it to another solar system to control a probe for space mining. The star’s instability made it unprofitable, so the Corporation cut its losses and abandoned everything.

The probe factory MegaIntelligence took pity on the brains in storage and started shoving them into whatever probes were lying around.

Explore the Antares binary star system and the not-so-desolate ruins of a failed interstellar mining operation, battle other probes for resources, and avoid becoming another piece of scrap.

Features

  • Unique gameplay where you collect and manage devices that fabricate cards and apply effects
  • Energy resource is per run, not per hand; conservation strategy is key, as the candle that burns twice as bright lasts half as long
  • Absorb defeated enemies into your hull, turning it into a patchwork quilt for survival
  • Pixelart graphics with procedurally generated ships made from cutouts of model airplanes, just like ILM did with Star Wars
  • Five stages of smoothly scaling card-based ship-to-ship combat and choose-your-own adventure encounters
  • Original electronic music soundtrack composed by Jon Peck / Null Confluence
  • Appeals to fans of Slay the Spire and FTL
  • Developed with Godot Engine, FMOD Studio for audio, and Yarn Spinner for dialogue

History

Development

Planning began on the The Patchwork Ship in December 2025, and development began in January 2026.

Expos

FAQ

Platforms?
Windows, Linux
Localization?
Planned, not started
Achievements?
Planned, not started
Mouse support?
100%
Controller support?
Partial, goal is Steam Deck Certification
Accessibility?
All interfaces have icons and do not rely on color for semantic meaning. Almost all interfaces have tooltips. Game and text speed controls. Independent main, music, SFX, and voice levels.
Itch.io?
Priority is Steam version and demo, but will publish there next
GOG?
If they’ll have me!
Soundtrack?
Planned for full release.
Mobile? Console? Mac?
Dependent on sales
Do brains need quilts?
… sure.

Videos

The Patchwork Ship Teaser

Images

The Patchwork Ship Combat, with five cards in the hand, 5 enemy ships; a utility card, "Go Fix" is currently selected
Combat
The Patchwork Ship device detail interface, showing information on the Tiny Beam device which has taken damage and is overclocked
Device Detail
The aftermath of several simultaneous ship explosions in The Patchwork Ship, parts and sparks flying everywhere
Combat Explosion
An encounter in the Patchwork Ship with player choices about what to do with an insane probe
Encounter
The Patchwork Ship map
Map
The Patchwork Ship main menu
Main menu
The Patchwork Ship new game, including procedurally generated ship
New game, including ship selection
The Patchwork Ship flies through an asteroid belt
Asteroid Belt (cutscene)
The Patchwork Ship brain storage facility
Brain storage facility (cutscene)
A glitching terminal stating, "Antares, the red supergiant sun at the\ncenter of this solar system, is going supernova."
Terminal (cutscene)

Quotes

I don't feel "jealousy." What I feel for you is so much... smaller. And so much worse.

Ūnus, Stage 1 Gatekeeper

Credits

Jon Peck
Programming, Art, Music, SFX, Writing
Pierre Corbinais
Contributing Writer

AI Content Disclosure

There is no AI-generated content in The Patchwork Ship, just human slop.

About Null Band Games LLC

Null Band Games is an indie game studio delivering creative, engaging, and well-polished games that tell stories through emergent play.

More about Null Band Games LLC