About Null Band Games

Null Band Games is an indie game studio delivering creative, engaging, and well-polished games that tell stories through emergent play.

GDQuest Progress

Yesterday, I restarted working my way through the GDQuest Learn 2D Gamedev from Zero with Godot 4.

One of the lessons talked about approaching this with a learning mindset, and included suggestions like a learning plan and a Pomodoro timer.

I interpreted the learning plan as the need to document my journey; this was something I had been planning on doing anyway, but this was an explicit push.

I had originally called this a blog; that’s from muscle memory, reflecting my emerging experiences on the Internet. More accurately, this is a dev diary, and I’ve named it as such. Names are important; they set clear expectations.

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Hello World, again.

Hi there, my name is Jon Peck. I’m a software engineer, author, educator, and musician. I also love video games.

I’m formally starting my journey into game development, and I’ll reflect, share, and discuss my progress. By publishing this in public, I’m holding myself accountable, and I hope my experiences can help others.

This first entry is a bit long, but I’m looking to give context.

Over the past couple of decades, my professional career has been focused on custom software development. I worked my way up from IT and customer success positions through college, into coding as my primary responsibility.

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